You play alone and want to survive your own mistakes
Swordsman — the highest baseline defense lets you take boss hits head-on.
Pick a fantasy class, hunt monsters across floating islands, refine your gear, and team up with friends to take down bosses.
Start with the Beginner Guide
Class, auto-attack setup, quest and party for the opening forest loop.
Match the class combat range and survival profile to how you want to play.
Reach Monster Selection, Pickup Filters and Range and Movement.
Decide which monsters to fight and which drops to collect automatically.
Keep the early leveling loop running while auto-attack fights.
Each member adds 2% EXP and drop rate, up to 12% with six players.
Browse class builds, leveling routes, gear upgrades, combat setup, event guides and working codes.

Hunting Together RPG is a fantasy MMORPG on Roblox that begins in a sky-island village. Players explore different regions, gain experience from hunts, and develop their characters through class progression and better equipment.
Explore the ClassesDeveloper
RonB Games
Platform
Roblox
Genre
Fantasy MMORPG
Created
Oct 4, 2026
Max Players
13
Starting Point
Sky-Island Village
Regions
Forest, Desert, Snowfields, Volcano
Devices
PC, Mobile, Tablet
Match a class to solo play, group damage, healing or Gold farming.
Six base jobs plus Samurai and Alchemist, and what each is built to do.
Melee tank with a one-handed sword, high HP and high defense; the frontline pick for boss hunts.
Fast melee with rapid burst damage and high criticals, on a low health pool.
Long-range bow with sustained single-target damage, plus some group attacks and control.
Long-range caster with fire, ice and lightning area damage and control.
Heal and support: buffs allies, heals nearby teammates and revives fallen players.
Balanced melee with ground smash attacks, Gold bonuses and buying and selling advantages.
Special Job added to the roster; no specific fight role is described with the base jobs.
Special Job added to the roster; no specific fight role is described with the base jobs.
Level bands, the Level 25 Gorilla King gate and what to build alongside.
Hunt rabbits and low-level beasts while learning the auto-attack panel.
Hunt boars and lizards.
Approach the first major town.
Defeat the Gorilla King to open the gate.
Targets, range, movement, pickup filters, skills and the switch-off habit.
Click the small gear beside the sword-shaped Auto Battle button at the bottom of the screen.
Tick the monsters you want to fight; Leader-types, Mini-Bosses and standard bosses toggle separately.
The slider runs 20 to 150; Roam and Fight wanders the map, Position holds one spot and returns you to it.
Enable pickup filters, tick the skills to use and drag them into casting order, then set recovery potions and boost items.
Check codes and their rewards.
HALLOWEENSource checked:
Posted for the Halloween event.
BETATESTERSource checked:
Posted for the beta test; the announcement said the beta ends soon.
| Code (click to copy) | Rewards | Status | Source checked | Conditions |
|---|---|---|---|---|
HALLOWEEN | 3 EXP Potions3 Drop Potions | Reported active | Posted for the Halloween event. | |
BETATESTER | 3 EXP Potions3 Drop Potions | Reported active | Posted for the beta test; the announcement said the beta ends soon. |
Six-player limit, invite rules, EXP share and the level-gap bonus change.
The party menu lists an EXP and drop-chance bonus of +2% per person, so a full 6/6 party shows EXP +12%.
The invite list only shows players on your current server, so your friend must join it before you can invite them.
Open the party panel, select Manage, and change the EXP distribution setting at the bottom left to share.
The official page says party EXP is shared at any level gap; a fan guide reports the bonus drops 1.5%–5% per level beyond 10 levels, up to 30%.
Members who accepted the same hunting quest, meet its level requirement and hit the target can advance the shared kill count.
Merchant bonuses, full pickup filters, town-merchant sales and Blacksmith spending.
A Merchant-led farm where auto-combat collects drops, town merchants turn the stock into Gold, and the Blacksmith turns Gold into upgrade attempts.
The class has Gold bonuses and buying and selling advantages, and speeds up currency during standard farming loops.
Collect gear, monster cards, potions and currency; collecting all rarity tiers feeds the town-merchant extra-cash route.
Money making at town merchant shops turns the collected items into Gold.
Levels 1 through 4 upgrade at 100%; from level 5 the chance drops and a failure can take an item back to +4 unless a Protect Stone is used.
The 21 million balance reported is one account's snapshot, not a gold-per-hour figure.
Quick answers to what players ask when starting out in Hunting Together RPG.
Learn the basics of the world and its systems, or head straight into the game with friends.